Behaviors & Mouse Interactivity
August 22, 2006

There are many new features in version SuperSpriteSurface 2.0; we would like to preview two of them for you…


Font & Text Support Announced
October 11, 2005

The next major release of SuperSpriteSurface will contain an OpenGL based text rendering engine.


SuperSpriteSurface @ ADHOC 2005
July 1, 2005

Jon Johnson of REAL Software, Inc., will be presenting a session entitled, “Write a Cross-Platform Game in Two Hours,” at the Advanced Developer Hands On Conference, also known as MacHack, in July.

Jon’s demonstration game will be written using the upcoming 1.5 release of SuperSpriteSurface.

There is session Information here.

SuperSpriteSurface Supports Windows
March 2, 2005

Read more about this important release!


SuperSpriteSurface 1.0 Final
May 10, 2004

The official release of SuperSpriteSurface 1.0 is now available. Thank you to everyone who participated in testing the Betas! Please refer to the version history, available in the download, for a list of changes.

I am working to put togther a “quick start” guide as well as a general overview of how to use SuperSpriteSurface. In the meantime, SuperSpriteSurface includes several detailed & commented demos, as well as the complete API reference.