June 25, 2002
Author: John Balestrieri
I’ve been making lots of changes to my OpenGL framework, but here’s something new on the game side: I added 20 drones (green) to the combat arena. Right now, the drones are steering by random commands.
![](../../../../content/00130/Picture_30.gif)
The green planes look nice don't they? Kinda like dragonflys. (Still no propeller on the plane model.)
![](../../../../content/00130/Picture_33.gif)
Some chasing on my part.
![](../../../../content/00130/Picture_21.gif)
More chasing... this is fun!
![](../../../../content/00130/Picture_42.gif)
Hmm, getting bored... lets try adding 50 drones.
![](../../../../content/00130/Picture_44.gif)
Here, I've set the drones to fire a shot everytime my plane fires. I've limited all planes to 20 bullets each, so for 51 planes, that's 1020 bullet objects flying around -- frame rates are still high. Things will start to slow down once I start checking for collisions, however.
![](../../../../content/00130/Picture_46.gif)
That was close!